Micro Elements
Cinematography
Cinematography consists of three main features; Shot sizes, angles and movement.
These are used to portray different values and ideologies of a characters representation and also help set a mood of a location.
-The shots I am planning to use in my thriller are shots such as extreme/close ups, medium & long shots etc. For example I will use a close up shot on my protagonist to allow the audience to view the characters facial expressions clearly in order to let the audience see the different types of emotions the character portrays.
-The types of angled shots I will be using are mainly high angles and low angles shots. These types of shots are used to portray which characters are superior or inferior. I am planning to use low angled shots for example, when my antagonist is overpowering the protagonist in which then I will use high angles shots on the protagonist to show that they are inferior.
-I am planning to use movement shots such as tilt shots to introduce a character and allow the audience view clearly their whole appearance.
Sound
The types of sounds I am planning to use are both off/on screen and non/diegetic sounds. The off screen sound I am planning to use is fast and intense soundtrack to try and disturb the audience. I will also use slow and gritty soundtrack to make the audience sympathy.
The on screen sound I am planning to use are stabbing sounds, phone ringing, door slamming etc. This will create emphasis on the situations of the scene.
Editing
I will be using both slow and fast paced editing. I am planning to use slow editing throughout the majority of the film but when their are intense climax's I will use fast editing to create a more intense and suspense scene. I am also planning to use some jump cuts to emphasise the suspense and also create suspicion towards the audience.
Mise en Scene
Iconography
The iconography I am planning to use are mainly sharp objects such as scissors, knives etc. that my victim/antagonist can use to harm other characters within the film. These objects will also be
used to portray who the superiority of a character.
Costume
The costume I am planning to use for my main character are white, mental patient uniform. I want to use this to create both an innocent but dangerous look in order to make her seem pure towards other characters but create a worried effect towards the audience when she encounters other characters.
Body language & facial expressions
The body language to be used by my character would be fast and fidgety movements to make her seem unusual and mentally unstable. The facial expressions will be aggressive and intense to also portray her as chaotic.
Setting
As my narrative contains a mental institution. I want to create a mental hospital effect towards the audience, meaning I would need empty, blank rooms, hallways etc. with everything being all white. This would be ideal when trying to recreate a hospital as I am not able to film in an actual hospital.
Lighting and colour
The types of lighting I am planning to use are bright high key lighting when my character is placed in her hospital cell and also use low key lighting when their are intense conflict scenes.
The types of colour I am planning to use are bright colours such as red in order to portray vengeance, blood, danger etc.
Some good evidence of planning the micro-elements and mise en scene within the production here.
ReplyDelete-break down your sound examples some more and ensure that you are using the correct terminology
-make editing examples more coherent - what response are you aiming for?